I posted these to Twitter, but I'll put them here too for posterity. Here are screenshots of my newly compiled version of Quake 3 running on the iPhone 3GS on max graphics settings. I made my own icon for it as I didn't like the original.
Do note that the frame rate generally dips by 10fps when I press the screenshot buttons, and it runs really smooth on device!
No special hacks used when building; I did turn on auto vectorization and NEON in the compiler settings.
Hehe, I just tested Quake III as well. Basically the FPS is the same no matter if you play on Lightmap and Medium Settings or Vertex Lighting and Low Settings. With Lightmap its way more realistic.
@Dave: It's not that hot but you should more worry about the battery.
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